![]() Fixed outfitting crash when previewing a fighter while docked at a planet port.Removed crash telemetry if entering a location takes more than 2 minutes.Fixed soft lock in outfitting when the user has the livery vessel selection dialog is open, but then instead selects an outfitting group from the left.Fix an assert caused by damage being moved between a ship and its modules causing it to lose the original machine the damage came from.Added some sanity checking to cargo transfer so we don’t try to move from non-existent inventories.Fixed soft lock when selecting a cabin from your inventory tab.Fixed soft lock when backing out of launchable livery.Fixed crash when shooting Skimmers due to them not having a vessel ownership.Fix for an assert failure when loading game into a fighter and using the role switch panel.Fixed an error with a mysterious thing in the contacts panel. ![]() Mark a persistent POI as invalid if it fails to find a position for its first attempt, this fixes a crash that it causes on some planets.Fix vehicle switching crashes in the SRV tutorial.Fix a crash when a POI tries to spawn the same time the player is disconnected.AI fighters can validly spawn as independent ships, not linked to any parent ship, so cope with this case in Fighter Stow.Fix a crash if a planet made completely out of gas cannot hold onto its own gas and so has no mass.As always, your feedback is really valuable so please do continue to test and give your feedback in the beta forums. Once again, the team have been working incredibly hard and we’ve got another huge list of changes coming in. We’re expecting the servers to go down at 10AM BST and the update to be completed within a couple of hours. Just a quick post to let you know that there is a new Beta update going live this morning.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |